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1. Do the Caldari have the ugliest ship in EVE? - in Ships and Modules [original thread]
Well when I first joined eve I found all ships quite ugly to be honest, so ugly in fact I was considering not extending the trial. The artistic design in Eve is quite unique and not your typical Sci-fi stuff most of us are used to. Especially whn...
- by Major Deviant - at 2009.05.21 04:35:00
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2. Fitting a Kestrel for 0.0 missioning - in Ships and Modules [original thread]
For missions: 4X Standard lanchers 1AB & 1small shield booster & small shield extender 1 Micro Aux power core & speedmod or damage control or BCU (you can fit an MWD in the above instead of AB depending on your skills) Alternatively 3x Standa...
- by Major Deviant - at 2009.05.19 09:43:00
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3. The Covetor: An obsolete ship - in Ships and Modules [original thread]
Originally by: Akita T Join the "ignored by CCP for ages" club. Hehe, I am not even remotely hoping that someone from CCP will read this post, and say "Hey, this guy has a point". I am just wondering if it only seems odd to me that ...
- by Major Deviant - at 2009.05.15 23:44:00
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4. The Covetor: An obsolete ship - in Ships and Modules [original thread]
The covetor as it stands now is an obsolete ship. The reason being, that by the time you are skilled to fly it you are more or less 3 days away from a Hulk, why bother with the covetor?(The Covetor requires mining barge V and astrogeology V, leavi...
- by Major Deviant - at 2009.05.15 23:12:00
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5. Frigates: No purpose post-beginner? - in Ships and Modules [original thread]
Do not believe evrything you read in the forums. This is flavour of the month territory. My main toon is 8 months old and I have exclusively flown caldari frigs (T1 and T2) in PVP with great success (FW). I can't speak of 0.0 space as I ahve no i...
- by Major Deviant - at 2009.04.03 08:14:00
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6. Orca how to? - in Ships and Modules [original thread]
For WH expeditions, carry a small control tower+fuel+cov ops+drake with you in the orca. Anchor it, leave the orca inside the focefield, go rat etc, come back unanchor small tower, off to a new wh or back to k-space. Works like a charm for solo pl...
- by Major Deviant - at 2009.03.29 01:54:00
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7. jammer and disruptor - in Ships and Modules [original thread]
Edited by: Major Deviant on 28/03/2009 05:44:40 I think he means stasis webifier... Edit: maybe not. Answer to OP: Disruptor advantage is range, so it is easier to catch stuff in danger of warping off. Scramblers turn off the MWD as well...
- by Major Deviant - at 2009.03.28 05:42:00
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8. New Player, Kestrel Setup Question. - in Ships and Modules [original thread]
Guys, even with all skills at max you can not fit 4 standard launchers on a Kessieunless you opt out on the AB. The problem is not CPU is powergrid. You need an Auxiliary power core fitted if you want four launchers and an AB which I believe is ma...
- by Major Deviant - at 2009.03.28 05:28:00
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9. New Player, Kestrel Setup Question. - in Ships and Modules [original thread]
If I am not mistaken, even with all engineering skills and advanced wepon upgrades to V, you can not fit 4 standard launchers to a Kestrel. You need one auxiliary power core to in the lows, especially if you are planning to fit an AB (which you sh...
- by Major Deviant - at 2009.03.28 05:16:00
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10. Stealth Bombers & Painters - in Ships and Modules [original thread]
Edited by: Major Deviant on 20/03/2009 20:58:44 1. Someone correct meif I am wrong here, but in the new formula since QR, damage reduction is calculated from the ratio of target sig radius to velocity. So this means that you want the target si...
- by Major Deviant - at 2009.03.20 20:57:00
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11. Flare, rigor, or calefaction rig? - in Ships and Modules [original thread]
Originally by: Gypsio III Rigour if guided missiles. Flare if unguided. Thanks, but: For guided would you fit a rigor to a ship that gets a bonus to sig radious like an SB? Or fit a flare rig that already gets a bonus to exp velocity ...
- by Major Deviant - at 2009.03.19 21:40:00
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12. Flare, rigor, or calefaction rig? - in Ships and Modules [original thread]
Out of the three, which one would be more effective in increasing your damage (or mitigating the reduction of it) against speedier, smaller targets? In a scenario such as cruises vs cruisers or heavies vs frigs? Let's assume you could only fit on...
- by Major Deviant - at 2009.03.19 21:31:00
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13. [SJS] Millenium Failcon - in Ships and Modules [original thread]
Originally by: Shan'Talasha Mea'Questa Originally by: Major Deviant The kessie guys the kessie.... If one ship fits the role is the Kestrel. Is/was/can be used as a small cargo ship (it is in the description as well), same(-ish) s...
- by Major Deviant - at 2009.03.05 16:39:00
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14. [SJS] Millenium Failcon - in Ships and Modules [original thread]
The kessie guys the kessie.... If one ship fits the role is the Kestrel. Is/was/can be used as a small cargo ship (it is in the description as well), same(-ish) size as the MF and most importantly has the bridge/cckpit way off to one side. No la...
- by Major Deviant - at 2009.03.05 04:24:00
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15. Just a heads up on the next FOTM after M10. - in Ships and Modules [original thread]
Originally by: Zeba Originally by: Major Deviant The hint here is that you will need points to rat as the sleepers will warp away when heavily damaged. Wrong on both counts. I guess I am regarding where you are getting at, ...
- by Major Deviant - at 2009.02.16 21:04:00
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16. Just a heads up on the next FOTM after M10. - in Ships and Modules [original thread]
The hint here is that you will need points to rat as the sleepers will warp away when heavily damaged.
- by Major Deviant - at 2009.02.16 20:45:00
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17. My manticore - in Ships and Modules [original thread]
I am guessing Pve? Plexing? Whatever rocks your boat really.Or something like: 3xCruise launchers 2xSalvagers (no need for cloak in PVE) 1 AB 1 Small Shield booster 1 small shield extender 1 Target painter 1 BCU or 1 Damage control (depends wha...
- by Major Deviant - at 2009.01.29 00:09:00
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18. Stealth Bombers Mk II - in Ships and Modules [original thread]
Nice post, CCP have indeed said they are having a look at the SBs, fingers crossed they will actually do something about it in the coming expansion. One thing I would like to see is a total rethink/redesign on the bombs. I fly 100% in Empire spac...
- by Major Deviant - at 2009.01.21 21:28:00
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19. New Player Buying Ship - in Ships and Modules [original thread]
When I was in your shoes I stayed with the Drake for a while. I have never trained for a ny racial battleship and I run level 4s quite easily with it. True, you could run them much faster in an other ship, but I do not run missions very often so I...
- by Major Deviant - at 2009.01.19 06:45:00
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20. modify or upgrade? - in Ships and Modules [original thread]
Originally by: Caldari Citizen000001 shield- 12084hp with 982 recharge per second You have this wrong. It takes 982sec for your shield to recharge from 0 to 12084.
- by Major Deviant - at 2009.01.16 08:56:00
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